Hi, I’m Runi

I make games.
I make them work.

I’m a Unity/C# developer. I like expressive characters, dependable systems, and the small details that make a game feel right.

Eddie, the pink-haired AI2U character, greeting the player in a pastel bedroom
Official Steam screenshotAI2U: With You 'Til The End
What I’m working onAI2U: With You 'Til The EndRead about it ↗

A few things I’ve worked on

How I like to work

“I like the moment when a system stops feeling like machinery and starts feeling natural to the player.”

That usually means moving between code, design, art, and a lot of small observations about how people actually play.

Away from my desk

Notes from showing games
to people in person.

Read my field notes ↗

Along the way

What I’ve been doing
and learning.

More about me ↗
  1. Jan 2024—Present

    Unity Applications Developer

    AlterStaff Inc. · Remote

    I work across gameplay, AI-character systems, telemetry, achievements, and live updates, while coordinating a small development team.

    UnityC#Behavior TreesPlayFabSteamworksAzure DevOpsJira
  2. 2025

    GDC Best in Play

    AI2U: With You 'Til The End

    AI2U was selected for GDC’s Best in Play showcase.

  3. Dec 2024

    B.S. Game Design and Development

    Rochester Institute of Technology · Rochester, NY

    I studied game development, with a minor in Computer Science · GPA 3.93.

    Game DevelopmentGraphicsAlgorithmsSimulation
  4. Sep—Dec 2023

    Teaching Assistant, Game Development & Algorithms

    RIT Golisano Tutoring Center · Rochester, NY

    I helped students work through debugging, algorithms, and the moment when an explanation finally clicks.

    AlgorithmsHTMLDebugging

Say hello

If you’d like to talk about
games, tools, or strange ideas.

runijiang4@gmail.com