B.S. Game Design and Development
Aug 2021–Dec 2025Rochester Institute of Technology · Rochester, NY
Computer Science minor · GPA 3.93/4.0.
Curriculum vitae
Game Developer · Unity, AI characters & interactive systems
Rochester Institute of Technology · Rochester, NY
Computer Science minor · GPA 3.93/4.0.
Human-Centered Intelligence+ (HCI+) · Remote
Develop Python and FastAPI workflows for real-time voice, story, and image generation in a research prototype supporting children’s emotional learning.
AlterStaff Inc. · United States · Remote
Intern and part-time in 2024; full-time since Jan 2025 · AI2U: With You 'Til The End.
Changeling VR · MAGIC Spell Studios · Rochester, NY
Created Unreal and Maya pipeline tools and collaborated on Quest 2 scene optimization.
IYOOVR · Hangzhou, China
Developed interactive Unity lessons for a K–12 VR learning platform.
Rochester Institute of Technology · Rochester, NY
Supported students in introductory game development and algorithmic problem solving courses.
Lead Game Developer
I build Unity character behavior and gameplay features, and coordinate client integration and QA for AI2U.
Unity Developer — UI & Interaction
I built the in-game UI, interaction feedback, and supporting UI assets for this team-made sandbox game.
C# · Python · C++ · FastAPI
Unity · Unreal Engine · Gameplay Systems · Behavior Trees · VR
PlayFab · Steamworks · Git · Jira · Azure DevOps · Maya