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Game Developers Conference / GDC Play · 2025

GDC 2025

We returned to GDC with a larger AI2U booth, more playable stations, and a year of experience explaining the game to strangers.

ShowingAI2U: With You 'Til The End ↗
WhenMarch 17–21, 2025
WhereMoscone Center
San Francisco, California
My roleDevelopment lead, exhibitor, technical representative, playtest facilitator, and cosplayer
The AI2U booth displaying its GDC Play Winner 2025 mark
GDC Play Winner 2025 booth✦ GDC Best in Play

At the showcase

Bringing the game
to its audience.

What I did

  • I helped keep the multi-station build stable while the booth stayed busy.
  • I guided visitors through demos and talked with other developers about how the AI-character systems worked.
  • I moved between playtest flow, technical questions, feedback notes, and character cosplay.
  • I worked alongside teammates from development, design, art, and marketing to keep everything moving.

What happened

AI2U received GDC 2025 Best in Play recognition. From where I stood, our booth was consistently busy, which meant a lot of repeated demos—and a lot of chances to notice where my explanation could be clearer.

Field notes

A visitor who worked in psychology saw the escape-room conversations as a possible way to practice communication: the player has to persuade an NPC to open the door. It was an interpretation I had not expected.

The same mechanic can look technical, theatrical, or behavioral depending on who is playing. I also felt the difference a year of booth experience made: our flow, explanations, and teamwork were much calmer.